Curse of the Crimson Throne
Formerly controlled by the Chelaxian Empire, the wild frontier of Varisia(pronounced vah-RHIS-ee-ah) is composed of rural communities, independent city-states, cyclopean ruins, and uncharted wilderness.
In ancient times, before the Earthfall, Varisia made up a large portion of the Thassilonian Empire. When the empire crumbled, so did parts of the earth itself, forming the landscape seen today. With the runelords powerless and slumbering, the remaining population of Varisia was left to create their own destiny. The result was that the Shoanti people began settling the north and eastern sections of the land while the ethnic Varisians, from whom the land takes its current name, settled much of the rest in their own vagrant way. Celwynvian was also abandoned near this time as the elves left Golarion. Janderhoff was established as a Sky Citadel at the end of the dwarven Quest for Sky.
Many years passed and the land and peoples became more stable, Shoanti battling giants and orcs while native Varisians wandered the land. Southern expansion and exploration of the largely wilderness region began in 4406 ARwhen Chelish colonists entered the land through Bloodsworn Vale. This sparked a war between the settlers and Shoanti which last nearly a century before the Shoanti were pushed back to the Cinderlands. The settlers then founded Korvosa.
Another upheaval occured upon the death of Aroden and the subsequent decline of Imperial Cheliax, a large part of the population left Korvosa and founded Magnimar on the southwest corner of Varisia. These two city states have since been vying for resources, though not openly warring, while the Shoanti grow strong, and ready for war in the north.